Lore: Nowhere

A image that is all white with nothing in it.

A photo of taken in the middle of Nowhere.

It doesn't actually have a name, actually it goes by many names. However. I usually like to call it Nowhere. It's only very loosely "a place", and it is definitely not a time. It's more a collection of places and times. The idea of place and time.

That makes it easy to get lost in Nowhere. Cause there is no frame of reference besides you. And, most people don't know themselves. Most people don't realize how much you need a world to anchor yourself in. The blank canvas problem. It's a lot scarier when the world is literally a blank canvas.


They say "perception is reality". At least, that's a common saying across many realities. However, in Nowhere, perception is literally reality. Think of an object, hold that idea in your mind, caress its every detail, and imagine it in front of you. Chances are pretty good you sort have the thing in front of you.

Tho, you may realize you don't know what every day items really look like. How they really feel. What they really are. And why they are. And you definitely don't know what's inside them.

That makes Nowhere dangerous. Reality and time bend and fold at the slightest thought. And boy, people have a lot of thoughts. And a lot of important things they don't think about. Such as gravity or the idea of "standing on something".


So, this dangerous, empty place is what I call "home". Well, not really. The Library is what I call home. My personal space in Nowhere. Every deity in Nowhere has their domain. A place cultivated over eternities. Molded by their personality. Meticulously currated.

However, it's boring here. It's easy to become aloof. To diassociate. And there is nothing more dangerous than losing one's self in Nowhere. Nowhere is a hunger place. Happy to eat all those that wander lost. It's why I like to roam the realms which branch from Nowhere.

From Nowhere's endless dreams, threads loop into pockets of reality. Places that rhyming but never repeat. Places that self-sustain continous interactions. Places where actions require a bit more work. Where effects matter.


You all make so many trickets. Even cheap tat is fascinating. The machines making it even more so. I like to collect them. Bring them to The Library. Items made in Nowhere are hollow. Gilded. They function, but they have no mechanics. They have shape, but no volume.

The items you make are complete. Their mechanics facsinating. My Siblings find little interest in them. They find little interest in most things. It's unfortunate.

Nowhere is boundless. And, something that is boundless is forever hollow. The trickets I collect are bounded. They are filled with the life that created. Life that keeps this void I call "home" warm.

Zē Rō