A bunch of links to stuff I often want to share, but sometimes forget so I'm writing them down so I don't forget them (as much)
Also, feel free to send me things you think are cool at and.null@sheeeeeeeep.art
Generally, I put newer stuff at the top.
- Finite State Machines this is a chapter from Design and Validation of Computer Prototocls that discusses FSM.
- The Visibile Zorker is a Zork player that lets you view the source code as it traces execution through the game. Andrew Plotkin's blog post about it.
- Purely Functional Retrogames is a series on programming old arcade-style games using a purely functional style of programming.
- Beans a flow based programming built overtop of Uxn.
- Prism — a really cool looking LOVE-based framework for building classic Roguelikes.
- kooltool (old) — a tile-based game building tool where you construct the world from inside the game. Has a nice feel of live-editing to it.
- coeffects — Cool way of annotating the enviromental requiremens for a function to execute.
- The Ultimate Conditional Syntax — A wonderfully unified way to express pattern matching. Has a very dataflow vibe to it imo.
- Nomsu — A extensible programming language centered around defining new syntax with a focus on natural language.
- THE DANCING BONES — A horror comic about a plague of dancing skeletons that'll free you from your flesh. It follows a pair of middle-aged lesbians researching (and flirting (and fucking)) through this affair.
- Krumm — phenomenal artist with a surreal style. Does some inspirational erotic pieces.
- Transducers A cool article about using FSMs to quickly index billions of strings.
Projects that are kinda suspect, but I want to keep a link on hand for.
- Neva a statically typed, dataflow programming that interlope with Go. The main dev is an AI and Crypto dude and their reddit is banned for some reason. Sus.